Tag Archives: parents

31 result(s)

4 Things Everyone Should Know About Early STEM Learning

This post originally appeared on Common Sense Education and appears here with permission.   Watch a group of preschoolers working in a garden. It’s cute, right? But it turns out they’re learning more than you’d think. According to our new NSF-funded report, STEM Starts Early, co-published by the Joan Ganz Cooney Center at Sesame Workshop and New America, there’s growing evidence that very young children from all backgrounds — even children from birth to age 8 — learn important science, technology, engineering, and math…

Digital Games and Family Life: Families Play Both Board/Card Games and Digital Games Together

As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents whose 4-13-year old children play video games. We are pleased to present this data as a series of infographics, each featuring a particular facet of video games and family life. Here, we explore the mix of board/card games and digital games that families play together. Stay tuned for more installments of this series over the next few months.

Digital Games and Family Life: When Parents and Kids Play Together

As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents whose 4-13-year old children play video games. We are pleased to present this data as a series of infographics, each featuring a particular facet of video games and family life. Here, we explore the games that parents and children enjoy as well as whether and how parents participate in their children’s gameplay based on their own interest in playing digital games. Stay…

Digital Games and Family Life: The Games Families Play

As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents whose 4-13-year old children play video games. We are pleased to present this data as a series of infographics, each featuring a particular facet of video games and family life. Here, we explore the genres and titles of digital games played by children and their parents. Stay tuned for more installments of this series over the next few months. Learn more about the…

Announcing a Tap, Click, Read Toolkit to Promote Early Literacy in a World of Screens

Over the past several years, New America and the Joan Ganz Cooney Center at Sesame Workshop have become known for our book Tap, Click, Read and for our joint research and analysis on how digital technologies could be used to improve, instead of impede, early literacy.  Now our two organizations are going a step further: This month we are releasing a toolkit of materials designed to help educators and other leaders put these insights into practice to help children learn…

Understanding Digital Games and Family Life

Once a novelty restricted to arcades, video games have become a deeply embedded part of our lives. As digital game platforms have become increasingly more affordable and more accessible over the past forty years, it has become clear that games aren’t just fun to play, but can motivate people of all ages to learn more deeply and to improve productivity. As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents…

Unlocking Your Child’s Potential Through Games

I have been working with the brilliant minds in the video game and design industry since my introduction to the Entertainment Technology Center (ETC) at Carnegie Mellon University in 2006.  While I am a scientist and tech savvy, I had no idea what the world of augmented reality, gaming, and videos could mean in the age before the iPad, especially to kids who are growing up immersed in the opportunity to not just consume games, but create them. We’ll get…

An App to Connect Home and School

Educators and researchers have long argued that engaging families and making connections between home and school learning are key elements that foster children’s academic success and strong communities. In communities where parents may have had few educational opportunities themselves, or may have been educated in very different systems outside the U.S, it is especially important to build a common understanding and empower families. To help address this need, Chula Vista Elementary School District (CVESD) in Chula Vista, the largest K-6…

Common Sense Media Expands to Reach Latino Families

Common Sense Media has launched Common Sense Latino, a dedicated page for  Spanish-language videos and articles. The initiative seeks to offer Latino families information and resources to navigate and thrive in our digital world. In creating Common Sense Latino, we’re responding to the overwhelming evidence that Spanish-speaking families want—and need—the latest information, guidance, and recommendations on media and technology. Today, according to the Census, Latinos represent 17 percent of the U.S. population, numbering approximately 50 million people. By 2060, that…

Parents! Please Take Our Survey About Games and Family Life

Are you the parent or guardian of a child between 4 and 13 years of age?  Does your child play video games?  If so, you are eligible to take a survey about digital games and family life by the Joan Ganz Cooney Center at Sesame Workshop.  Parents who complete the survey will have a chance to win one of two $25 gift cards to Amazon.com. In 2014, the Joan Ganz Cooney Center launched a study to learn about digital game…