Tag Archives: research
134 result(s)
Jessica Millstone: Reflections on 15 Years of the Joan Ganz Cooney Center
December 16, 2022
Jessica Millstone was an Education Fellow from 2011-2014, where she honed her expertise in edtech and game-based learning. I first learned about the Joan Ganz Cooney Center at a pivotal moment in both my life and career. After years of working in K-12 schools and cultural institutions as a technology integration specialist, I had just invested in an advanced master’s degree from Bank Street College of Education and also gave birth to my second child (who is turning 12 next…
Celebrating 15 Years of the Joan Ganz Cooney Center
December 13, 2022
Do you remember 2007? It’s a year that sparked a massive transformation in technology. Yes, there have been mobile phones since the 1970s— and many of us remember our Motorola Razrs or Blackberries with fondness. But in 2007, Apple introduced the iPhone, followed quickly by Google’s Android operating system and Amazon’s Kindle. These devices and operating systems unleashed a powerful wave of digital media designed for children. Today’s 15-year-olds have never experienced a life without smartphones, streaming music and video…
Carly Shuler: Looking Back on 15 Years of the Joan Ganz Cooney Center
December 13, 2022
Carly Shuler authored several reports, including D is for Digital, Pockets of Potential, and Learning: Is there an app for that? during her time with the Joan Ganz Cooney Center from 2007-2012. The Cooney Center didn’t just play a role in shaping my career—the term isn’t strong enough. The Cooney Center incubated my career. My company. The 50 people who work for Hoot, the 900 teachers in our teacher network, and the thousands of kids we work with. Our impact…
Building Toward Digital Well-being for Children
December 6, 2022
To mark this year’s National Media Literacy Week, the Joan Ganz Cooney Center joined the Children’s Media Association, the LEGO Group, and the National Association for Media Literacy Education to present an interactive virtual session called “Building Toward Digital Well-being for Children” on October 26, 2022. Moderator David Kleemen (Dubit) served as host of this “news magazine” evening exploring the questions: “What is children’s digital well-being?” “Why is it important?” and “how can we all build towards it?” with New…
The Designing for Children’s Rights Guide
September 26, 2022
When we design for children, we design both for the present and for the future. Childhood experiences have an impact on children, which translates into long-term effects on the population and society—our collective future. Excluding children from our thinking is a systemic bias and we work to change that. Designing for Children’s Rights (D4CR) is a global non-profit association, working in collaboration with UNICEF to create awareness about the importance of keeping children’s rights in mind when building products and…
Playtest with Kids: A Digital Toolkit for Creating Great Products with Kids
April 28, 2022
Conducting playtesting with kids can be tricky. It can be challenging to get feedback from children that can really help producers make great products—but it’s definitely not impossible. We are thrilled to share Playtest with Kids, a new digital toolkit that shares best practices gathered from dozens of kids researchers. “Do you like this?” seems like a very reasonable question to ask children. But we’ve noticed that asking this seemingly-straightforward question will often result in an immediate “yes!” —not because…
See You in San Diego at ASU+GSV 2022
March 22, 2022
Can you feel the excitement? The buzz of conference-planning is in the air! We’re zooming with friends and colleagues across the country—and beyond!—as we make plans to attend our first in-person event in more than two years. The Cooney Center is thrilled to participate in this year’s ASU+GSV Summit in San Diego. We’re organizing and hosting some panels with our colleagues at Sesame Workshop, launching a project, and looking forward to talking about education, innovation, and equity! Come find us…
Playful by Design: The Digital Futures Commission Launch Event
January 11, 2022
This post originally appeared on the Digital Futures Commission website and appears here with permission. Last fall, the Digital Futures Commission (DFC) launched ‘Playful by Design: Free play in a digital world.’ The report looks at a crucial important aspect of children’s development – free play – and at how digital products and services succeed and fail in facilitating it. At our launch event, Baroness Beeban Kidron OBE and Professor Sonia Livingstone OBE were joined by key experts in the field of free play who discussed and explored our reporting as…
Into the Digital Future Fostering Healthy Online Communities with Kimberly Voll
December 17, 2021
Kimberly Voll is a game developer, researcher, and co-founder of the Fair Play Alliance. In this episode, Kimberly joins Laura and Jordan to talk about her earliest experiences with video games, her interest in artificial intelligence, understanding games as social ecosystems, and the challenges of combating toxicity in digital spaces.
Let’s Not Return to School, Let’s Move Beyond It
December 14, 2021
This post was originally published on GettingSmart.com Across the United States, children are returning to school. For some, it will be their first time since March 2020. The past year and a half has been a challenging, if not devastating, disruption for families, teachers, and administrators. Now we’re all hungry for a return to normal. But at what cost? Normal, for vast numbers of American students, is not something to which we should aspire to return. For too long, our society…