According to NAEP only 14% of U.S. students reported reading for fun almost every day in 2023 – 13 percentage points lower than 2012 – and average reading scores have
by Laura Higgins and Jordan Shapiro November 7, 2023
Join us for a conversation with Melissa Mercado, a lead researcher at the CDC, where she addresses the challenges of digital harassment and online safety. Alongside Laura and Jordan, she
by Laura Higgins and Jordan Shapiro October 31, 2023
Laura and Jordan are joined by Amanda Third, Associate Professor at the University of Western Sydney and co-author of the UN’s Digital Rights of the Child. Amanda shares her participatory
Kids had fun using Design Squad Maker, saying they liked “figuring out a problem to solve” and “making something useful with my hands and figuring out how it works and
by Rotem Landesman, Jenny Radesky, and Alexis Hiniker August 1, 2023
Along with rolling heat waves, rising gas prices, and the occasional new social media site, the recent news cycle has been dominated by commentary on the potential risks, harms, and
What happens when you are trying to design a new technology for kids and things do not go as expected? In the case of the University of Maryland KidsTeam, you
Creative tools for children should be designed to ensure that learning is playful and engaging. At Scratch, we believe that it is important to use a co-design process, ensuring that
Years ago, when I was a lowly graduate research intern crunching data in Sesame Workshop’s content research department, I saw firsthand the great care with which the organization created high-quality
In my 12 years at the Joan Ganz Cooney Center—from 2008 to 2020—I developed the research chops and professional network required to do what I do now as a program
Researchers gathered last month at the biennial Society for Research in Child Development conference in Salt Lake City to discuss the impacts of various technologies and media on children’s learning