Tag Archives: stem

74 result(s)

The STEM Challenge Inspires a New Career Path

Last summer, I had the pleasure of interning with the team behind the National STEM Video Game Challenge. While working with the Cooney Center, I helped create and publish online content to spread the word about the STEM Challenge, and I also had the opportunity to work with students in game design workshops. The technology available to kids […]

4 Things Everyone Should Know About Early STEM Learning

This post originally appeared on Common Sense Education and appears here with permission.   Watch a group of preschoolers working in a garden. It’s cute, right? But it turns out they’re learning more than you’d think. According to our new NSF-funded report, STEM Starts Early, co-published by the Joan Ganz Cooney Center at Sesame Workshop and New America, there’s […]

Webinar: Engaging Communities of Practice with STEM Ecosystems

On March 29, the Joan Ganz Cooney Center, New America, and the Erikson Institute presented a webinar on integrating STEM into early childhood education to the STEM Ecosystems group at TIES, The Teaching Institute for Excellence in STEM. TIES focuses on STEM school design, STEM curriculum, and instructional support for schools. As our country’s leading STEM innovator, […]

STEM from the START: Making the Most of Media As a Teaching Tool

A few years back, I was talking with a friend, a science specialist from the local elementary school, about the state of science education in the early grades.  Her assessment could be summed up in two words: not good. She explained that early elementary teachers were in a serious bind when it comes to science.  By […]

A STEM Story for Early STEM Learning

Watch a group of young children in a community garden. They’ll dig in the soil, find and play with earthworms and insects, plant seeds in patches of sunlight, and come back to watch them sprout, grow, and bear fruit. With a little help, these kids can be doing more than simply playing in the dirt. […]

Coding as Self-Expression

“Ugh! I hate coding!” cried out one of my seventh-grade students. “I don’t see why I have to move Elsa three spaces to meet Anna. It’s soooo boring!” “But with Twine you are coding,” I explained. “I guess,” she responded, unenthusiastically. The above conversation was an actual exchange I had with a student in my […]

Using Technology to Support Early STEM

In April, the White House hosted an Early STEM Learning Symposium with the U.S. Departments of Education and Health and Human Services and Invest in US to discuss the importance of active science, technology, engineering, and math (STEM) learning for our youngest children. Just a few months later, the Joan Ganz Cooney Center and New […]

Preparing Students for Professional Game-Design Careers

The STEM Challenge team recently co-hosted a workshop at the The Tech Museum of Innovation with Cogswell College.  John Duhring, Director, Strategic Alliances and Alumni Relations, provides some insight into some career paths for students interested in exploring a future in game design and development.   There is an urgent call across U.S. universities to better […]

Teaching STEM to Young Children: An International Perspective

On May 31-June 1, the Joan Ganz Cooney Center and New America co-hosted Fostering STEM Trajectories: at a two-day event in Washington, DC. Vivien Stewart, Senior Advisor for Education and former Vice President of Asia Society, delivered these remarks on how an international perspective on STEM education for young children may benefit our research and practices. […]

Developing a Curriculum in Game Design and Development

Steve Isaacs teaches video game design and development to middle school students in New Jersey, and has been recognized as an ISTE Outstanding Teacher this year. Here he shares his experience in developing a curriculum in game design at his school, and offers tips for educators interested in doing so at their own schools.   […]