Tag Archives: technology

43 result(s)

Lessons from Screen Captured: How Families Can Get the Most Out of Tech in Uncertain Times

As if any of us needed a reminder, the last few days showed us how quickly things can change. A month ago—or even a week ago—no one knew quite how

Powerful Ideas About Young Children and Technology: Thoughts from Thought Leaders

Let me set the scene. You’ve been invited to a roundtable conversation with 17 international thought leaders working at the intersection of child development, early learning and children’s media. As

What Makes Technology Creepy?

Growing up in the 1980’s, I played with a lot of toys and technology. My first experience with a computer was an Apple IIe at school, where I played Where

My Child, Media, and Technology: Providing Guidance to Working Parents

As media and technology have an increasing presence in our lives, more parents are seeking guidance in how to select the best media for their little ones. That has been

Education, Equity, and Empathy: A Brighter Vision of the Future of VR

Before the Future of Childhood: Immersive Media and Child Development salon took place in November 2018, we invited experts to share their visions about the ways VR and AR might

Tapping the Magic of Childhood to Design Playful STEAM Experiences

The experience of childhood During the initial phase of onboarding and professional development exercises with the SparkleLAB team, we spend a good part of our time remembering the experience of

Bringing Drama (and Literacy) to Early STEM—and Vice Versa

Opening minds to new ways of thinking about STEM for young children Researchers who study children often point out that teaching science and math in the early years is also

Webinar: Engaging Communities of Practice with STEM Ecosystems

On March 29, the Joan Ganz Cooney Center, New America, and the Erikson Institute presented a webinar on integrating STEM into early childhood education to the STEM Ecosystems group at

Exploring Moholy-Nagy’s Artistic Process to Create Video Games

What does László Moholy-Nagy, a Hungarian artist active during the early 1900s, have to do with video game design? The National STEM Video Game Challenge and the Guggenheim Museum’s art

Teaching STEM to Young Children: An International Perspective

On May 31-June 1, the Joan Ganz Cooney Center and New America co-hosted Fostering STEM Trajectories: at a two-day event in Washington, DC. Vivien Stewart, Senior Advisor for Education and former