• Building Better Learning Tools: A Look Inside the Sandbox for Literacy Innovations

    Join us for a look inside the second year of the Sandbox for Literacy Innovations, where early ideas are evolving into real-world tools and practices. This webinar will highlight key insights from our latest literacy report, showcase how the consultancy has shaped partner projects and processes, and explore how you can use co-design with kids

    Beyond WOW! Designing Quality VR Experiences for Kids at AWE 2026

    What is the key to finding success with younger users? Designing responsibly for children requires more than simplifying content. It demands thoughtful alignment with young people’s developmental capacities, emotional needs, and family expectations. VR platforms are increasingly full of young people, even though the experiences were not created with young people’s unique developmental needs in