Tag Archives: augmented reality

8 result(s)

XR for Informal Learning at iLRN 2020

Corinne Brenner, a researcher and learning scientist at Killer Snails, a development studio that produces science games, moderated a panel at iLRN 2020 about the use of XR for learning in informal environments on June 25, 2020. Corinne shares highlights from the panel, which took place in a virtual environment, with us here.   The […]

What Kids Need from VR and AR Designers

On June 15, 2019, we—along with the JGCC’s Deputy Director and Head of Research Lori Takeuchi and foundry10’s Co-founder and CEO Lisa Castaneda—convened a group of experts at the Interaction Design and Children (IDC) conference in Boise, Idaho to participate in a one-day workshop on kids and immersive media.  At this workshop, we focused on […]

Virtual, Augmented, and Mixed Reality and Kids: Planning Ahead for a Positive Future

Do you remember when Niantic’s Pokémon GO was released in summer 2016 and how a craze with kids and families ensued? Are you excited for Harry Potter: Wizards Unite to be released sometime later this year and expect it to be a similar hit? Perhaps you’ve heard of Google Expeditions, which integrates VR and AR […]

VR and AR for Children: The Eyes of the Next Generation

Before the Future of Childhood: Immersive Media and Child Development salon took place in November 2018, we invited experts to share their visions about the ways VR and AR might impact childhood 10 years from now. Jesse Schell is the CEO of Schell Games, the largest full-service education and entertainment game development company in the United States. Here, […]

How Will VR and AR Shape Childhood in 10 Years?

Before the Future of Childhood: Immersive Media and Child Development salon took place in November 2018, we invited experts to share their visions about the ways VR and AR might impact childhood 10 years from now. Jeremy Bailenson, PhD, is the founding director of Stanford’s Virtual Human Interaction Lab and the author of Experience on […]

Immersive Media and Child Development

This past November 7 and 8, the Joan Ganz Cooney Center, Center for Science and the Imagination and the School for the Future of Innovation in Society at Arizona State University, and Dubit convened about 60 field leaders at the inaugural Future of Childhood Salon on Immersive Media and Child Development. As salon participants, these […]

Families and Pokémon GO

On July 6, 2016, Niantic, Inc. released Pokémon GO, which quickly became one of the most popular mobile game apps in history. In this location-based mobile game, players use the GPS capabilities of their smartphones or tablets to navigate an avatar within a virtual world that is overlaid on top of the real world. As players move […]

Enlivening Play with Augmented Reality: Some Core Questions

In recent years, augmented reality (AR) toys have gained increasing prominence at the International Toy Fair held in New York. Many of the industry’s biggest players have launched AR lines: Mattel’s Apptivity products build upon the strength of existing brands such as Batman and Hot Wheels; Hasbro’s Lazer Tag works with a compatible app to […]