Tag Archives: iphone

20 result(s)

Bubble Ball Bounces to the Top

The game that has knocked “Angry Birds Seasons” off its perch as the top free game in the iTunes store was designed by a self-taught 14-year-old programmer. According to ABC News, Robert Nay decided to design his own game after doing some research in the public library and downloading Corona, a software developer’s kit. With […]

Tech Toys for Tots

It may come as no surprise that kids want gadgets over toys this holiday season. According to the Duracell Toy Report, the top 10 most wanted toys for Christmas among kids 5-16 are squarely focused on tech, with iPhones, iPod Touches, and iPads topping the list. Read full article, Children Want Gadgets Not Toys for […]

NEW REPORT: Learning: Is there an app for that?

The Cooney Center is thrilled to announce our newest report! A mobile media revolution that is changing the lives of adults, and now children of all ages, is under way across the globe. This report focuses on how new forms of digital media are influencing very young children and their families in the United States […]

Kids Learning Math & Learning from Kids: Lessons from User Tests

Today we bring you the first in a series of STEM related blog posts — starting with last year’s Cooney Center Prize finalists for the Motion Math — Gabriel Adauto and Jacob Klein. Throughout the process of creating Motion Math, our bouncing star fraction game for the iPhone and iPad, we’ve greatly benefited from conversations […]

Cooney Center Prize Finalist Launches App

iPhone Game Makes Math Physical — Tilt gameplay gives learners an intuitive sense of fractions Motion Math, the pioneer of movement based learning games, today announces the launch of their fractions game which will help students master mathematics. Fractions are a notoriously difficult area of math for many learners. One half, 1/2, .5, and 50 […]

Your Smartphone: A Cheap Babysitter

Thursday, April 29, 2010 Read up on the pass-back effect in this article by Mom Logic’s Ronda Kaysen. As more and more moms trade in their cell phones for smartphones, they are finding that the devices serve a second purpose: that of portable babysitter. CNN has reported that nearly half of the 100 top-selling educational […]

Wooing Toddlers, From Naps to Apps

Brand Channel‘s Sheila Shayon explores our recent discoveries on children’s iPhone apps from our recent publication: iLearn: A Content Analysis of the iTunes App Store’s Education Section. Read More

Kids & Apps: The Pass-Back Effect Marches Forward

April 2010 Over a year ago, we began to notice something we couldn’t ignore.  We noticed it in grocery stores and on the subway.  We noticed it at shopping malls and in coffee shops.  What we noticed was children – even very young children – playing on devices that weren’t specifically designed for them.  The […]

Game Up!: SF GDC 2009 Highlights

Reprinted from the April 2009 Cooney Center Bits Newsletter: “Spore’s Wake: What Seriously Happened?” More than 17,000 game industry professionals gathered on March 23-27 for the largest game developers conference in the world, the San Francisco Game Developers Conference (GDC). This year, one stimulating panel asked, what would it take to make games that leave people […]