Tag Archives: white house

10 result(s)

Behind the Scenes at the White House Early STEM Learning Symposium

April 28, 2016

It’s not every day you get an invitation to The White House. (I’ll admit it: I’m definitely going to put my invitation in an acid-free, archival album for my children and grandchildren to see.) So it was an absolute honor to be able to attend last week’s Early STEM Learning … 







Remarks at the White House Summit on Early Education

by Administrator
December 10, 2014

On December 10, 2014, President Obama hosted the White House Summit on Early Education. Michael Levine was invited to participate in a panel on Equity and Excellence in the Earliest Years hosted by Megan Smith, Chief Technology Officer of the United States and Shannon Rudisill, Director of the Office of … 







National STEM Video Game Winners at the White House Science Fair

by Christa Avampato
April 24, 2013

From a water filtration system powered by a stationary bike to a writing system that aids those afflicted by neurological hand tremors, the White House was brimming with the creations of young innovators at the third annual White House Science Fair. One hundred students from 40 different states attended the … 







What We Don’t Know, and What We Need to Know, About the Effects of Video Game Violence

by Cheryl K. Olson, Sc.D.
January 18, 2013

Every parent and concerned citizen in the U.S. has been following the national conversation about the need for an urgent and balanced response to the tragedy at Sandy Hook Elementary School in Newtown, Connecticut.  One area of concern that the President and Vice President highlighted in the action plan they … 







National STEM Video Game Challenge

by Administrator
March 24, 2012

Presented by the Joan Ganz Cooney Center at Sesame Workshop and E-Line Media, with founding sponsor the Entertainment Software Association (ESA), the STEM Challenge was launched in 2010 as part of the White House’s Educate to Innovate Campaign. The Challenge was designed to motivate interest in science, technology, engineering, and math (STEM) among youth by … 







2012 National STEM VIdeo Game Challenge Announced at White House Today

by Catherine Jhee
September 15, 2011

The Joan Ganz Cooney Center and E-Line Media were at the White House today, where  U.S. Secretary of Education Arne Duncan announced the launch of the new Digital Promise Initiative. First established as a non-profit organization created by the President and. Congress through the Department of Education as an effort … 







New National Digital Learning Plan for the Everywhere Kids

by Marj Kleinman
November 18, 2010

The final version of the National Education Technology Plan was unveiled on Tuesday, outlining the transition from digital classrooms to other platforms–long overdue.  Read Fred Belmont’s HuffPo piece, Obama’s New Digital Learning Plan: A Killer App. A few excerpts are shared below:  Education Secretary Arne Duncan unveiled the final version … 







Apps for Healthy Kids Winners Announced!

by Marj Kleinman
October 1, 2010

On Wednesday, the White House announced the winners of the Apps for Healthy Kids competition ― part of the First Lady’s Let’s Move! campaign. Our Executive Director, Michael H. Levine, was honored to be involved, as one of the judges. Congrats to all the winners and runner-ups! Earlier this month, … 







White House Announces National STEM Video Game Challenge!

by Marj Kleinman
September 16, 2010

  President Obama is announcing our National STEM Video Game Challenge today at 3:15pm EST. Tune in to the LIVE Webcast. Inspired by the “Educate to Innovate” campaign, President Obama’s initiative to promote a renewed focus on Science, Technology, Engineering, and Math (STEM) education, the National STEM Video Game Challenge … 







STEM Video Game Competition

by Cooney Center Team
June 2, 2010

Reprinted from the January 2010 Cooney Center Bits Newsletter: Supporting President Obama’s call for a renewed focus on science, technology, engineering, and math (STEM) education, the Joan Ganz Cooney Center and partners, the Entertainment Software Association (ESA), the Information Technology Industry Foundation (ITIF), the MacArthur Foundation, Games for Change, and …