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Panel at IDC 2025: Innovating Digital Play: Partnership for research-driven industry impact

IDC 2025

The goal of this panel is to present a research and industry design deployment collaboration, in designing digital play for children’s well-being. The panel will share processes, learnings, and ideas moving forward, as they are experienced in the Responsible Innovation in Technology (RITEC) project, led by UNICEF and The LEGO group.

Details: Shuli Gilutz (UNICEF) will present UNICEF’s work on driving impact in the gaming industry to support children’s well-being through the design of digital play. This includes cross-sectoral partnerships, translating research into practical guidance for practitioners, and moving beyond traditional advocacy to achieve meaningful impact. Pia Breum Colin (The LEGO Group) will discuss how the RITEC research is being applied within the LEGO Group’s products and internal practices. Michael Preston (JGCC) will share The Cooney Center’s efforts to build awareness and promote adoption within the industry by engaging practitioners and key stakeholders. Maria Janelli (Scratch) will highlight Scratch’s unique approach to incorporating theory into the platform, showcasing an innovative method of integrating research into digital products.

More about the RITEC project

June 26, 2025 | 9:00 am GMT

Panelists

  • Shuli Gilutz, PhD – UNICEF
  • Pia Breum Corlin – The LEGO Group
  • Michael Preston, PhD – Joan Ganz Cooney Center
  • Maria Janelli, PhD – The Scratch Foundation

 

Learn more about the panel here: https://idc.acm.org/2025/panels/

 

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