• Kidscreen Summit 2016

    Kidscreen’s premier annual event, which has quickly grown into the world’s leading conference on the business of kids entertainment, hosting more than 1,600 attendees from around the world. Top decision- and deal-makers attend to engage in critical dialogue, network and find new ideas that will drive their businesses forward.

    Toy Fair NY 2016

    Toy Fair 2015 opened its doors to thousands of registered global play professionals to explore a record-breaking 422,000+ net square feet of exhibit space filled with hundreds of thousands of toys, games and youth entertainment products. Toy Fair registration is open to the trade only; Toy Fair is not open to the public. NO ONE under the

    Digital Kids Conference NYC 2016

    Digital Kids™ Conference returns to New York on February 15-16, 2016. The conference is geared toward brand owners, game developers, entertainment and media executives, marketers, producers, digital media directors and licensing professionals seeking to engage children online and on digital devices. Sesame Workshop’s Vice President of Research & Evaluation, Jennifer Kotler, PhD, is an advisor
  • Tap, Click, Read: EdWeb Webinar

    With young children gaining access to a dizzying array of games, videos, and other digital media, will they ever learn to read? The answer is yes—if they are surrounded by adults who know how to help and if they are introduced to media designed to promote literacy, instead of undermining it. In this webinar, Michael
  • LEGO Idea Conference

    The three-day conference offers a vibrant, playful and thought-provoking environment for group dialogues and impactful workshops. Our conference design asks for active involvement, as well as a willingness to dare to tinker with ideas and come up with new solutions – together – in a playful and yet serious atmosphere. A full programme will be available

    Games and Media Summit

    At the 2016 Games and Media Summit you’ll meet innovative speakers and creators who are leading the charge in shaping the way we feel, play, work and interact with games, technology, and media. With an interactive arcade, this day-long event will spotlight the newest possibilities for game technology and narratives that amplify empathy, expand attitudes, inspire action,

    Sandbox Summit 2016

    The benefits of play are well known: it’s how kids learn; it encourages creativity; it relieves stress; and more than ever, it’s a way we interact with others. Incorporating play into all we do has the potential to enhance workplaces and family time; curricula and innovation. In a world that too often relies on auto-pilot,
  • Scratch Day

    Scratch Day is a global network of events that celebrates Scratch—and the young people who code and create with it. With Scratch, you can program your own interactive stories, games, and animations, plus share your creations with others in the online community. Scratch helps young people learn to think creatively, reason systematically, and work collaboratively, all essential skills

    National Geographic BioBlitz 2016

    What is a BioBlitz?A BioBlitz is an event that focuses on finding and identifying as many species as possible in a specific area over a short period of time. At a BioBlitz, scientists, families, students, teachers, and other community members work together to get an overall count of the plants, animals, fungi, and other organisms
  • Developing Apps for Kids Conference 2016

    The Developing Apps for Kids Conference is for anyone working in the children’s app space. It is the go-to event for app developers, designers, illustrators, marketers, toy companies, funders, and other professionals who are working in kid tech media. The conference brings together industry leaders, top reviewers, and visionaries to offer advice on the business of

    Games for Change Festival

    The 2016 Games for Change Festival offers two days of exciting keynotes, panels, mini talks, networking events, and workshops, where you and the 800 other attendees of the Festival will meet experts, connect with one another, share and explore groundbreaking ideas, and interact with new impact games. This year’s Festival features three tracks of programming, each highlighting an emerging area
  • Games+Learning+Society Conference

    The GLS Conference is the premier video games and learning event. Now in it’s twelfth year,  our event continues to be one of the top destinations where the people who create and research high-quality digital learning media can gather to discuss and help shape the direction of the field. GLS is best known for its