Publications

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National Survey and Video Case Studies: Teacher Attitudes about Digital Games in the Classroom

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iLearn II

iLearn II: An Analysis of the Education Category on Apple’s App Store

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The New Coviewing

The New Coviewing: Designing for Learning through Joint Media Engagement

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Take a Giant Step

Take a Giant Step: A Blueprint for Teaching Young Children in a Digital Age

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Technology for developing early literacy

Technology for Developing Children’s Language and Literacy: Bringing Speech Recognition to the Classroom

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Families Matter

Families Matter: Designing Media for a Digital Age

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Always Connected

Always Connected: The new digital media habits of young children

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Learning: Is there an app for that?

Learning: Is there an app for that?

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Digital Promise

White Paper: The Digital Promise: Transforming Learning with Innovative Uses of Technology

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ILearn

iLearn: A Content Analysis of the iTunes App Store’s Education Section

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Survey: Growing Up Digital: Adults Rate the Educational Potential of New Media and 21st Century Skills

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Game Changer cover

Policy Brief: Game Changer: Investing in Digital Play to Advance Children’s Learning and Health

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Digital Habits for a Healthy Future

Initiatives

Digital Habits for a Healthy Future

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