Tag Archives: creativity

38 result(s)

Cardboard and Cultural Brokering at Caine’s Arcade

by Meryl Alper
October 9, 2012

This past Saturday, October 6, kids in over 30 countries in 6 continents participated in the Global Cardboard Challenge, the next chapter from the folks that brought you the short film “Caine’s Arcade.”  The fanfare around the film, featuring a 9 year-old Hispanic boy named Caine’s elaborate handmade cardboard arcade, … 







Pilot Study: Creative Play With Toontastic

by Andy Russell and Alicia Chang
October 4, 2012

At Launchpad Toys, we’re working to inspire creativity in children through play with digital toys and tools like our flagship storytelling app, Toontastic. As tablet usage in young children increases year after year (NPD showed 13% growth between 2011 and 2012), it has become more important than ever to provide … 







Game Design for Kids: Exploring Opportunities for Connectivity

by Aaron Morris
August 27, 2012

Since my post a couple of weeks ago about Scratch, Meagan Bromley has contributed two really wonderful posts about her work with Gamestar Mechanic and their Online Learning Program where she is currently serving as a mentor/teacher.  Between Gamestar Mechanic, Scratch, Meagan’s posts and mine, one very clear throughline that … 







Building Skills from Scratch

by Aaron Morris
July 30, 2012

When it comes to digital media for kids, there is no lack of options in terms of what kids are consuming. From television, to computer games, to e-books, apps, and so much more, children are consuming media in constantly expanding ways. In such an increasingly crowded digital landscape, it’s important … 







Lessons Learned Leading a Creative Jam

by Mark Rabo
July 23, 2012

Mark Rabo recently led a Creative Jam as part of the TIFF Nexus New Media Literacies Conferences that took place in Toronto this spring. We asked him to share some tips for producers interested in collaborating with others in this innovative format that inspires creativity while harnessing the talents of its participants. … 







Game Design Camp: Lessons Learned

by Allison Mishkin
May 21, 2012

Allison Mishkin teaches at a game design camp for middle school students. Here she shares some of the lessons that she’s learned — and tries to impart — to her students during this week-long sessions.   A group of students stumble into a computer lab on a bright spring day, … 







Inside Caine’s Arcade: Celebrating A Young Boy’s Handcrafted, Analog World

by Meryl Alper
April 11, 2012

This past fall, I wrote a blog post for the Cooney Center about my experiences at the annual DIY Days conference at UCLA.  In that post, I wrote [emphasis added in bold]: “Many of the people I met are deeply invested in new ways to approach the role of media … 







Robot to Begin Cross-Continental Adventure Next Week

by Allison Mishkin
October 14, 2011

Numerous technology ventures aim to improve students’ scores in an increasingly test-focused educational landscape. Challenging that, the innovators behind the Robot Heart Stories project hope that modern technology can spark students’ imagination, fueling the resources needed to inspire better scores: creativity and passion. Starting Monday, October 17, two classrooms of … 







What We Can Learn from Steve Jobs

October 6, 2011

I actually knew Steve Jobs. I am not telling you this to try to impress you, but to impress upon you that he was a human being with strengths and weaknesses just like you and me. He contacted me at Sesame Workshop when Pixar was just beginning. The original Toy … 







Toontastic’s New Summer Travel Story Contest

by Catherine Jhee
July 27, 2011

We’re always happy to spread the word for our Cooney Center Prize finalists — especially when they have exciting new projects and updates to share. This week, Andy Russell and Thushan Amarasiriwardena of Launchpad Toys have partnered with Wired’s GeekDad to announce a fun new contest: Kids and their parents …