Tag Archives: learning

44 result(s)

Sandbox Summit 2014

Sandbox Summit, an idea forum focused on the intersection of play, learning and technology invites educators, researchers, developers, and innovators of kid-centric media to this annual event at MIT. Presented by MIT’s Comparative Media Studies and Education Arcade, Sandbox Summit@MIT will highlight some of the minds behind – and in front of- today’s revolutionary ideas, […]

Data Matters: The Future of EdTech Depends on Sharing Information

If the investment in digital technology and gaming in schools is going to continue to grow, it is up to game developers and companies to do a better job sharing information about what games work and for what kind of learners. That was the message from the deputy director of the Bill and Melinda Gates […]

GLS Conference 9.0

This year marks the ninth annual GLS Conference at the University of Wisconsin, Madison. The Games+Learning+Society Conference is known as a grass roots “indie” event where the people who create high-quality digital learning media can gather for a serious think about what is happening in the field and how the field can serve the public interest. The aim […]

Digital Games: A Context for Cognitive Development

Executive Director Michael Levine and former Cooney Center fellow Sarah Vaala have co-authored Games for Learning: Vast Wasteland or a Digital Promise?, the conclusion to the new anthology Digital Games: A Context for Cognitive Development, edited by Fran C. Blumberg and Shalom M. Fisch. The volume takes a broad look at the many positive impacts […]

Games & The Common Core: Two Movements That Need Each Other

Recently in one day, I witnessed two expert panels discussing critical issues for our educational system: the first one was on implementing the Common Core for English-language learners, the second was on how games offer an exciting new frontier for student learning and engagement. In the morning, I listened in to an Alliance for Excellent […]

Join Us at the DML Conference! Getting Global With It: Youth Global Participation in the Digital Age

Cooney Center fellow Christina Hinton is moderating a panel at the Digital Media and Learning (DML) Conference called Getting Global With It: Youth Global Participation in the Digital Age With an internationally interdependent economy, unprecedented levels of migration, and a continuous stream of information circulating the planet, children are growing up in a globalized world. […]

The Games & Learning Publishing Council Continues

January 10, 2013 marked the kick-off for Phase II of the Joan Ganz Cooney Center’s Games and Learning Publishing Council. Funded by the Bill and Melinda Gates Foundation, the Council aims to expand the role of games and gaming in the educational lives of children by providing new research and analysis of the field of […]

Kids@Play Summit at CES

The annual Kids@Play Summit for industry professionals in related fields will meet at the Consumer Electronics Show this January at the Las Vegas Convention Center. The summit will include three exhibit days as well as a conference on January 9, 2013, which features several experts in the field of digital media for children and topics […]

Partnership for Global Learning Conference

The Asia Society Partnership for Global Learning annual conference focuses on preparing American students to be globally competent and college-ready. With a theme of “Pathways to Global Competence,” this event invites educators, business leaders, policymakers and more to network and discuss pathways to global competence. For more information please visit http://sites.asiasociety.org/pgl2012/

Aspen Institute Children’s Forum

The Aspen Institute forum on Children’s Health and Well-being welcomes selected philanthropists, scientists, policy-makers and healthcare practitioners for a policy discussion to advance research and create policies designed to put children first. For more information please visit http://www.aspeninstitute.org/events/2012/07/22/aspen-institute-childrens-forum-investing-childrens-health-well-being