Tag Archives: research

149 result(s)

What’s in Store Today: A Snapshot of Kids’ Language and Literacy Apps (Part 1)

Apps for social communication, learning, and play are a prominent part of nearly every family’s life today. Are they having a similar impact on how families and educators help their

From Mars to Minecraft: Teachers Bring the Arcade to the Classroom

Part 11 of MindShift’s Guide to Games and Learning. Teachers have found many different ways of using digital games in the classroom. But what kind of games are these students

Benefits of Gaming: What Research Shows

Part 7 of MindShift’s Guide to Games and Learning. Games and learning advocates often come up against the video game stigma. Despite the fact that we’ve now seen decades of

Psychology of Research in Mathematics Education (PME)

Mathematics Education at the Edge provides opportunities to highlight and examine mathematics education research that is: 1) breaking new ground or on the cutting edge of innovative research and research

Available Now: Media and the Well-Being of Children and Adolescents

This spring, Oxford University Press released an important new contribution to the literature of media and developmental psychology with Media and the Well-Being of Children and Adolescents, edited by Amy

Reflections on CHI 2014

Thanks to some fairly frequent conference travel over the past few years, my understanding of what makes up “the world of kids, media, and technology” is constantly expanding and changing. 

Why Should You Apply for the Joan Ganz Cooney Center Research Fellowship?

Editor’s Note: Want to join the Joan Ganz Cooney Center team? Apply to be the 2016-2017 Cooney Center Fellow! We are accepting fellowship applications now through April 4, 2016. Former

Welcome Cooney Center Research Fellow, Jason Yip

We are pleased to introduce you to our newest Cooney Center Fellow. Jason Yip joins our team from the University of Maryland’s College of Education, where he is completing his

SXSWEdu: We Need Your Vote!

We’re thrilled to announce that we’ve submitted two panel proposals to SXSWEdu. We’ve lined up some great speakers, and can’t wait to share their insights with you.

Achieving Cognitive Balance

Girls should play more video games. That’s one of the unexpected lessons I take away from a rash of recent studies on the importance of—and the malleability of—spatial skills. First,