Tag Archives: youth

81 result(s)

Congratulations to the Winners of the 2012 National STEM Video Game Challenge

This year’s National STEM Video Game Challenge was a record-breaking event for the Cooney Center and our partners at E-Line Media. With more categories and subcategories than ever before, we counted more than 3,700 entries from middle and high school students and nearly 100 within the adult categories from all over the country. The student winners—28 from 11 states and the District of Columbia—were honored at the Celebration for Success at the Smithsonian American Art Museum last Monday. The youth winners will…

National STEM Video Game Challenge: Celebrating Success

An adventure game where your character moves around by manipulating the attractive and repulsive forces of the atom. A 3D battle against pathogens inside the human body. An early learning game starring a shark that teaches first graders about inequalities. They could be the latest releases from a premiere educational game studio, but these and 14 other incredible games were all made by students between the ages of 10 and 18: the winners of the 2012 National STEM Video Game Challenge Youth Prize. On Monday, May…

Learning from Learning from Hollywood

While managing the @cooneycenter Twitter feed and live blog during this week’s Learning From Hollywood Forum, my mental gears were continuously whirring.  Rich threads of conversation spun back and forth online and in face-to-face conversation, through the #cooneyforum hashtag and the generous physical space provided by the USC School of Cinematic Arts (even the terrific film soundstages where lunch was held!) During the coming weeks, I’ll be working with the Michael Levine and Rebecca Herr-Stephensen from the Joan Ganz Cooney…

Digital Literacy and the Enculturation of the Young

The art and science of storytelling has been at the heart of all good education from the beginning of the humanity. Since before technology, before media, before printing or even writing, education was passed from generation to generation through storytelling. The stories told around the fire before written histories may have had elements of myth and legend and exaggerated truth in them, but they all served the same purpose: the enculturation of the young and the drawing together of the…

Using Alternative Assessment Models to Empower Youth-directed Learning

  This post originally appeared on the Breakthrough Learning in a Digital Age blog.   Tashawna is a high school senior in Brooklyn, NY. In the morning she leaves home for school listening to her MP3s, texting her friends about meeting up after school at Global Kids, where she participates in a theater program, or FIERCE, the community center for LGBT youth. On the weekend she’ll go to church and, on any given day, visit MySpace and Facebook as often…