Events

Here are some upcoming events that we think will be of interest to our readers. If you would like to submit an event to be listed here, please contact us.

Games for Change Festival

The 2016 Games for Change Festival offers two days of exciting keynotes, panels, mini talks, networking events, and workshops, where you and the 800 other attendees of the Festival will meet experts, connect with one another, share and explore groundbreaking ideas, and interact with new impact games. This year’s Festival features three tracks of programming, each highlighting an emerging area

Games+Learning+Society Conference

The GLS Conference is the premier video games and learning event. Now in it’s twelfth year,  our event continues to be one of the top destinations where the people who create and research high-quality digital learning media can gather to discuss and help shape the direction of the field. GLS is best known for its

Revolutionary Learning 2016

Revolutionary Learning 2016 will feature hands-on workshops, educational keynotes, a Local Game Jam, a Revolutionary Game Arcade, and ample networking activities designed to connect attendees with professionals who will inspire. Colleagues and thought leaders from the cutting edge of learning will be in attendance – it’s the one place to truly learn from each other. Featured Session:

Digital Kids Summit

The Summit brings together thought leaders focused on emerging technology, ed tech and the intersection of learning and entertainment in every aspect of the kids’ business – whether looking for inspiration, product development, or service support for launching a never-before seen product or looking for practical advice for creating a sustained and profitable business all

2016 International Mind, Brain and Education Society (IMBES) Conference

The mission of IMBES is to facilitate cross-cultural collaboration in biology, education and the cognitive and developmental sciences. The 2016 conference will focus on the learning, the process and the future of Mind, Brain and Education (MBE) work. In addition to hearing about new exciting research, speakers will discuss the challenges and their learning, and attendees

Digital Media and Learning Conference 2016

The Digital Media and Learning Conference is an annual event supported by the MacArthur Foundation and organized by the Digital Media and Learning Research Hub located at the UC Humanities Research Institute, University of California, Irvine. The conference is meant to be an inclusive, international and annual gathering of scholars and practitioners in the field,

Intentional Play Summit

The Intentional Play Summit is an opportunity to convene and ask, how can we develop more meaningful gameplay? How can we better leverage that gameplay to teach and motivate? It will be a day full of learning, networking, and inspiration. The Intentional Play Summit is a full day event with keynote speakers, breakout sessions, round

Families Learning Summit 2016

This year’s Families Learning Summit will bring two-generation family engagement to life for hundreds of attendees on October 17-19, 2016, in Detroit, Mich. The National Center for Families Learning (NCFL) has hand-picked sessions and speakers covering everything from early literacy to adult education, and digital learning to community coalitions and family engagement research. On Tuesday,

Technology and Media in Children’s Development Conference

The use of digital devices and social media is ubiquitous in the environment of 21st century children. From the moment of birth (and even in utero), children are surrounded by media and technology. This meeting will provide a forum for intellectual and interdisciplinary exchange on media and technology in development and is designed to appeal

Student-Led Game Making and Learning Webinar

Wednesday, November 9, 2016 @ 5:00 pm – 6:00 pm EST Explore how teachers can use student-led game-making to enrich learning. The panelists review the protocols of game-making, types of student-made games that are well suited for schools, what makes games engaging, and how various cross-curricular content areas come alive in games. Jordan Shapiro, renowned

2016 National STEM Video Game Challenge Awards Ceremony & Reception

Inspired by President Obama’s Educate to Innovate Campaign to promote a renewed focus on Science, Technology, Engineering, and Math (STEM) education, the National STEM Video Game Challenge taps into middle and high school students’ passion for playing video games and motivates them to work as individuals or in teams to design and make original, playable

Kids@Play Summit

This event is open to the public. At this year’s Kids@Play Summit you’ll hear from the smartest kids on the block: educators, researchers, thought leaders and yes, even real live kids about how the new world of seamless, screen-less tech is coming and how you can seize the opportunity. Learn More

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