Tag Archives: games

116 result(s)

Can Games Make High-Stakes Tests Obsolete?

Part 5 of MindShift’s Guide to Games and Learning. Nobody likes high-stakes testing. The problems are well documented. But maybe games can help to change the way we approach assessment.

Winners of the 2013 National STEM Video Game Challenge Honored at the 11th Annual Games for Changes Festival in New York

  The photo above was taken last night at NYU’s Skirball Center at the 11th Annual Games for Change Festival Awards Ceremony as these fourteen young people from all over

Lessons from Different Games

The Games for Change Festival starts bright and early tomorrow morning in New York City, where game designers, investors, journalists, and researchers will gather for a four-day investigation of the current

Top 5 GOOD things about SXSWedu 2014

This year the Cooney Center attended SXSWedu in full force, with three separate opportunities to share our work on how teachers, researchers, game developers, and investors are bringing true games-based

Getting your child to brush? There’s an app for that!

As a parent of a 4-year-old, I know that mobile apps are a) incredibly popular with preschoolers and b) that getting my daughter to brush her teeth twice a day

Sandbox Summit 2014

Sandbox Summit, an idea forum focused on the intersection of play, learning and technology invites educators, researchers, developers, and innovators of kid-centric media to this annual event at MIT. Presented

Meet the National STEM Video Game Challenge Winners: Angel Acevedo-Martinez

One morning last summer in DeRidder, Louisiana, Angel Acevedo-Martinez’s father came into his room and woke him up with exciting news. Angel’s 6th grade math teacher, Miss Sanchez was on

Being a Toca Builder: Creating Construction Play on Touchscreen Devices

Since the beginning of Toca Boca, we’ve always tried to invent new ways of playing with screens. Some come very naturally—like creative play—where the touchscreen device gives kids super powers

Going to Austin: Cooney Center Panel Selected for SXSWedu

Today brought some good news as one of our proposed panels was selected as part of the SXSWedu conference slated for next March. The session, “Lost in Translation: Applying the

(De)constructing Learning with Toontastic & MinecraftEdu

Educational psychology has long recognized the impact of informal learning in child development. In fact, most educators and psychologists believe that young students learn more from other kids with shared