Tag Archives: producers

9 result(s)

Building Together on 10 Years of Innovation and Research

by Catherine Jhee
December 6, 2017

Attention all designers, developers, and researchers: Almost 50 years ago, Joan Ganz Cooney submitted a proposal to the Carnegie Corporation that led to the creation of Sesame Street. Inspired by a conversation with Lloyd Morrisett about how children were so captivated by television that they were effortlessly learning advertising jingles, … 







The App Fairy Podcast

by Administrator
May 23, 2017

The Joan Ganz Cooney Center is a proud to support the App Fairy, an original podcast featuring meet-the-author style interviews with top-quality children’s app makers. Created and hosted by children’s librarian Carissa Christner of the Madison Public Library, each App Fairy episode includes behind-the-scenes details about the app development process and research-based tips for using … 







Q&A with Sago Sago’s Jason Krogh

by Catherine Jhee
November 14, 2014

Sago Sago‘s apps are charming interactive experiences that aim to engage the youngest players. We recently had the opportunity to ask CEO Jason Krogh to share the story behind the company and to tell us more about their most recent game, “Friends,” which encourages young children to go on a … 







Getting your child to brush? There’s an app for that!

by Anastasia Goodstein
February 10, 2014

As a parent of a 4-year-old, I know that mobile apps are a) incredibly popular with preschoolers and b) that getting my daughter to brush her teeth twice a day is HARD.  In my professional role as VP of Digital at The Ad Council, I recently had the opportunity to … 







Learning Games in the UK: Success and Challenges.

by Martha Henson
November 19, 2013

The London Educational Games Meetup group (or LEGup, as it’s become known), was started just over two years ago by Kirsten Campbell Howes, an educational specialist and game designer. At first, it was a small gathering in a room above a pub, where a few like-minded games makers and enthusiasts … 







Lessons Learned Leading a Creative Jam

by Mark Rabo
July 23, 2012

Mark Rabo recently led a Creative Jam as part of the TIFF Nexus New Media Literacies Conferences that took place in Toronto this spring. We asked him to share some tips for producers interested in collaborating with others in this innovative format that inspires creativity while harnessing the talents of its participants. … 







App Camping

by Carly Shuler
June 12, 2012

For the second year in a row, I packed my necessities and headed into the wilderness for the Canadian May long weekend. OK … well by necessities, I mean my iPad, and by the wilderness, I mean the stunning Asilomar Conference Grounds in Pacific Grove, California.  Yup, that’s right, another App … 







Experiences Rule Products at the Sandbox

by Michelle Miller
April 20, 2012

This year’s Sandbox Summit, hosted by MIT on April 17th and 18th, ranged from the very low tech (a live action card game) to very high tech FlickerLab’s new live (animation studio).  Despite the diversity of participants, there was one recurring theme: kids need and expect experiences rather than products.  … 







A Mobile Manifesto: Let’s Keep Talking

by Carly Shuler
November 21, 2011

Here at the Cooney Center, we often talk about the importance of multi-disciplinary collaboration, and I love it when talented people from different sectors of the industry get together and do something great.  Last week, brilliant app developer Andy Russell of Launchpad Toys joined forces with one of my favorite …