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Six Partners Join the Joan Ganz Cooney Center Sandbox for Literacy Innovations
by Chris Berdik
| April 28, 2025
Experts Guide Innovations in Literacy Learning
by Elizabeth Rood
| April 21, 2025
Sticky Notes, Clay, and Big Ideas: The Magic of Co-Designing Edtech with Kids
by Chris Berdik
| March 18, 2025
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Well-Being by Design
Youth
Different but complementary: Navigating AI’s role in children’s learning and development
by Ying Xu
| October 7, 2024
Developing the MOLLY OF DENALI Family Game Club with Rural Communities
by Mollie Levin
| December 4, 2020
Developing Children’s Media with Diversity in Mind
by Kabir Seth
| September 8, 2016
Developing an Evidence-Based Early Math App
by Tammy Kwan
| May 30, 2017
Developing an Engaging Empathy-Focused Children’s App with Research
by Maayan Eldar and Ashley Mannetta
| July 16, 2018
Developing a Curriculum in Game Design and Development
by Steve Isaacs
| June 21, 2016
Developers Look at Game-Based Learning in the UK
by Kirsten Campbell-Howes
| April 10, 2014
Designing with Kids: How Children and Adults Can Co-create New Technology
by Medha Tare
| March 22, 2023
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