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Six Partners Join the Joan Ganz Cooney Center Sandbox for Literacy Innovations
by Chris Berdik
| April 28, 2025
Experts Guide Innovations in Literacy Learning
by Elizabeth Rood
| April 21, 2025
Sticky Notes, Clay, and Big Ideas: The Magic of Co-Designing Edtech with Kids
by Chris Berdik
| March 18, 2025
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Well-Being by Design
Youth
How Would Kids Design a Social Networking App That Supports Their Digital Citizenship?
by Azadeh (Azi) Jamalian
| October 26, 2023
How Will VR and AR Shape Childhood in 10 Years?
by Jeremy Bailenson, PhD
| February 12, 2019
How To Choose A Learning Game
by Jordan Shapiro
| August 29, 2014
How Teachers Can Use Video Games In The Humanities Classroom
by Jordan Shapiro
| July 25, 2014
How Museums and Libraries Support Early Learning
by Administrator
| June 27, 2013
How Latino children in the U.S. engage in collaborative online information problem solving with their families
by Wendy Roldan
| November 13, 2018
How Games Lead Kids to the Good Stuff: Understanding Context
by Jordan Shapiro
| May 8, 2014
How Educators Can Use Technology to Better Connect to Hispanic-Latino Families
by Amber Levinson
| April 4, 2017
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2025 Well-Being by Design Fellowship Case Studies
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