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Six Partners Join the Joan Ganz Cooney Center Sandbox for Literacy Innovations
by Chris Berdik
| April 28, 2025
Experts Guide Innovations in Literacy Learning
by Elizabeth Rood
| April 21, 2025
Sticky Notes, Clay, and Big Ideas: The Magic of Co-Designing Edtech with Kids
by Chris Berdik
| March 18, 2025
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Well-Being by Design
Youth
Language Development and Family Engagement in the Digital Age
by Administrator
| August 15, 2016
Kodu Game Making as a pathway to STEM Learning
by Alex Games
| March 13, 2013
Kinect — The Controller is YOU!
by Marj Kleinman
| November 5, 2010
Kindergarteners Are Co-Designers: Improving ScratchJr
by ScratchJr Team
| June 8, 2023
Kids Need Truly Interactive Experiences
by Jason Boog
| July 15, 2014
Kids Learning Math & Learning from Kids: Lessons from User Tests
by G. Adauto & J. Klein
| October 15, 2010
Kids at Play Summit at the Consumer Electronics Show
by Catherine Jhee
| January 3, 2011
Kids at Home During School Closure: Is Virtual Reality Helping Them?
by Géraldine Fauville, Marijn Mado and Jeremy Bailenson
| May 18, 2020
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