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Six Partners Join the Joan Ganz Cooney Center Sandbox for Literacy Innovations
by Chris Berdik
| April 28, 2025
Experts Guide Innovations in Literacy Learning
by Elizabeth Rood
| April 21, 2025
Sticky Notes, Clay, and Big Ideas: The Magic of Co-Designing Edtech with Kids
by Chris Berdik
| March 18, 2025
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Well-Being by Design
Youth
Is the Gamepocalypse Upon Us? A Report From the Games for Change Festival
by Meagan Bromley
| June 30, 2011
Is it a class, or is it a game? A badging system for mastery in New York City high schools.
by Joy Nolan and Michael Preston
| December 12, 2012
Iridescent’s AI Family Challenge Finds Parents’ Interest Outweighs Insecurity
by Iridescent
| December 11, 2018
iPhone Learning: A Mother’s Cautionary Tale
by Lisa Guernsey
| April 25, 2011
iPads, Books, and Cardboard Boxes: ‘Comienza en Casa’ in Maine
by Lindsey Tepe
| August 29, 2014
iPads – A Tool, Not Alchemy, for Education
by Björn Jeffery
| April 25, 2013
iPad and Skills: Not Just A Cool Toy
by Sarah Vaala
| April 3, 2012
iPad and Limitations in Teaching Children with Developmental Disabilities
by Sarah Vaala
| April 5, 2012
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