Category Archives: Commentary

Michael Levine

Introductory Remarks for Anytime, Anywhere Summer Learning

June 10, 2014

Remarks delivered by Michael Levine at the Anytime, Anywhere Summer Learning Forum co-hosted by New America and the Joan Ganz Cooney Center at Sesame Workshop in partnership with the National Summer Learning Association and the Campaign for Grade-Level Reading on June 10, 2014. Thanks Lisa, and thanks very much to … 

read more
Tags: , , , ,
Superhero kid

How Do We Create a World Without Limits?

by Lital Marom
May 1, 2014

There’s no doubt we need companies and schools, and teachers that welcome female entrepreneurs and executives en masse. We also know that it takes a few unruly renegades to blaze a new trail, reshaping norms and role-models for those that follow. And before all that—how do we incubate all kids … 

read more

Girls and Boys Come Out to Play: Beyond to Make Digital Games for All

by Lital Marom
March 7, 2014

The poets of the early eighteenth century saw it as clearly as we do: “slugs, snails and puppy dog tails” delight all kids equally. But on International Womens’ Day 300 years later, despite all our advancements, “sugar and spice and everything nice” persists as our overwhelming message to girls—and the … 

read more
Lisa Guernsey

When Parents Define “Educational” Media, SpongeBob Sinks

by Lisa Guernsey
January 29, 2014

Lisa Guernsey, Director of the Early Education Initiative at the New America Foundation, moderated the “Maximizing Impact” discussion at the Learning at Home Forum in New York on January 24.  Her commentary on the report appears on; an excerpt appears here with permission. Any self-respecting skeptic has to be … 

read more
Dale Kunkel

Missed Opportunities? Tweens and Educational Media

by Dale Kunkel
January 28, 2014

Dale Kunkel, Ph.D. is Professor Emeritus of Communication at the University of Arizona. He spoke as a provocateur at the Learning at Home Forum on January 24, 2014 in New York. Here, he shares his thoughts on the dearth of quality educational content for older kids on various platforms, including … 

read more
David Kleeman

“Educational Media” vs. Learning from Media?

by Administrator
January 28, 2014

David Kleeman, SVP, Insights Programs and PlayVangelist, PlayCollective, delivered these provocative remarks at the Learning at Home Forum in New York on January 24. The text of his commentary is posted below the video. You can read his blog post, “Kids and Educational Media: Desire to Learn vs. Design to … 

read more
Michael Levine

Happy New Year from the Cooney Center

January 3, 2014

On behalf of our team at the Joan Ganz Cooney Center, I wanted to simply say thanks for your wonderful support during 2013.  The Center’s fifth anniversary year has been one of new accomplishments and challenges in the children’s digital media space—from record sales this holiday season in the tech … 

read more
Photo from London Educational Meetup Group

Learning Games in the UK: Success and Challenges.

by Martha Henson
November 19, 2013

The London Educational Games Meetup group (or LEGup, as it’s become known), was started just over two years ago by Kirsten Campbell Howes, an educational specialist and game designer. At first, it was a small gathering in a room above a pub, where a few like-minded games makers and enthusiasts … 

read more
Tags: , , , , ,

Revisiting the Children’s Online Privacy Protection Act

by Sara M. Grimes, PhD
March 25, 2013

Last December, the Federal Trade Commission (FTC) announced the results of its two-year review of the Children’s Online Privacy Protections Act (COPPA), including a series of amendments and rule changes aimed at updating the Act in light of recent technological and social developments. This was the first time COPPA had … 

read more
Tags: , , , , , ,
Milton Chen

Games & The Common Core: Two Movements That Need Each Other

by Milton Chen
March 19, 2013

Recently in one day, I witnessed two expert panels discussing critical issues for our educational system: the first one was on implementing the Common Core for English-language learners, the second was on how games offer an exciting new frontier for student learning and engagement. In the morning, I listened in … 

read more
Tags: , , , , ,