Category Archives: Guest Posts
Badges: What Works and What Doesn’t
October 29, 2012
This past spring, Global Kids worked on a crowdsourced project to develop “Six Ways to Look at Badging Systems Designed for Learning,” a list of six different goals that badging systems are often designed to meet. During the summer, we beta-tested our own badging system within two of our programs to see in which of these six ways we could demonstrate positive growth. The first program was the Virtual Video Project, which focused on creating an animated film about climate…
A Summer at the Joan Ganz Cooney Center
October 24, 2012
Laurie Rabin was an intern in the research department here at the Cooney Center this past summer; we’ve recently dug up a copy of a letter that she wrote to herself — from the future! — upon completing her internship to her younger self as she was about to begin her adventure. We are pleased to share this letter with you, with Laurie’s permission. Dear Laurie (circa June 2012, B(JGC)C), First of all, congratulations! You made it here. Remember…
Pilot Study: Creative Play With Toontastic
October 4, 2012
At Launchpad Toys, we’re working to inspire creativity in children through play with digital toys and tools like our flagship storytelling app, Toontastic. As tablet usage in young children increases year after year (NPD showed 13% growth between 2011 and 2012), it has become more important than ever to provide kids with quality learning tools that maximize their time on touchscreen devices. Still, in the immortal words of former President George W. Bush, “Rarely is the question asked: Is our…
Game Design for Kids: Exploring Opportunities for Connectivity
August 27, 2012
Since my post a couple of weeks ago about Scratch, Meagan Bromley has contributed two really wonderful posts about her work with Gamestar Mechanic and their Online Learning Program where she is currently serving as a mentor/teacher. Between Gamestar Mechanic, Scratch, Meagan’s posts and mine, one very clear throughline that I see emerging is the value being placed on connectivity within the world of creatively driven educational media. Technology has provided us with a level of connectivity that we have…
Designing Games for Students
July 25, 2012
Hello again! When I wrote my blog post on my experiences as one of the Educator Winners from the 2012 STEM Video Game Challenge, I didn’t have a chance to discuss my method for designing games for students. I’ve thought about this quite a bit, and wanted to share some of my tips with other aspiring game designers here. First, there are two good articles on video games and learning at the STEM Challenge website at the bottom of their Resources page. These…
Lessons Learned Leading a Creative Jam
July 23, 2012
Mark Rabo recently led a Creative Jam as part of the TIFF Nexus New Media Literacies Conferences that took place in Toronto this spring. We asked him to share some tips for producers interested in collaborating with others in this innovative format that inspires creativity while harnessing the talents of its participants. “Good artists steal” “Everything is a remix” “There is nothing new under the sun” It’s both terrifying and liberating that the raw material of every idea has always existed.…
Math Teacher Designs Winning Game for Students
July 16, 2012
Hello everyone! My name is Marty Esterman and I am the Educator Grand Prize winner for the PBS Kids stream in this year’s STEM Video Game Challenge event for my entry, AdditionBlocks. I have been quite humbled by this whole experience-and I want to thank The Joan Ganz Cooney Center, PBS Kids, E-Line Media, and the AMD Foundation for all their support. I have met some really great people! I also want to thank my wife, Stacy, who has also been…
TIFF Nexus – Conferences With a Twist
July 9, 2012
This past spring, TIFF Nexus hosted a series of conferences and creative jams to explore new ways of creating media in Toronto, in which our own Carly Shuler participated. We invited Jam Leader Mark Rabo to tell us more about what sets TIFF Nexus apart from other conferences about youth and media. TIFF is known primarily by its unabbreviated namesake, the Toronto International Film Festival, which attracts a worldwide audience and fills the city with stars and star-gazers for two…
Calling All Girls: Their Future, Our Responsibility
June 8, 2012
Dr. Idit Harel Caperton, President and Founder of the World Wide Workshop, is passionate about getting more young girls and women excited about becoming leaders in STEM-related fields.This piece originally appeared in the Huffington Post and is reprinted here with permission. This is the second of two posts about integrating more women in the gaming industry: read the first post here. In this piece, she focuses on how to get girls and young women the support they need to dive into…
An App Reviewer’s Wish List
May 15, 2012
In January, we introduced Cooney Center Research Associate Cynthia Chiong’s new website, A Matter of App, in which she rates educational apps for children. Fifty reviews later, she shares what she has learned along the way. THE BIG 5-0. Fifty reviews, that is. Woo-hoo! This has been quite a learning process for me. I started out with the goal of seeing what’s out there in the app world for kids, and I must admit that my goal has shifted a bit…