Category Archives: Gaming

Podcast Transcript: The App Fairy Talks to Originator

This partial transcript of the App Fairy podcast has been edited for length and clarity. Visit appfairy.org for more information about Originator. Carissa Christner: Hello and welcome to the App Fairy podcast. My name is Carissa Christner and today I’m very excited to bring to you an interview with Rex Ishibashi of the Originator apps. Originator is […]

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Infographic: Parents on How Digital Games Affect Family Life

Children today have access to more devices and platforms than ever before. And that means they have access to more entertainment software too. Over the past few years there have been a number of studies looking at video games and children, from how games affect the brain and motivation to learn. With the Digital Games and […]

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The Family That Plays Together, Stays Together

When I was a kid, one of my favorite parts of the week was the recurring Friday night game session at my house. It usually consisted of my dad stoking the fire, my sister watching TV, and my mom and me embroiled in a fierce competition of Chinese Checkers or Othello. There may have been times […]

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When Parents and Children Play Video Games Together

The newest Digital Games and Family Life infographic from the Joan Ganz Cooney Center puts “Mario” in big navy blue letters. It seems Nintendo’s classic is the video game franchise that parents are most likely to enjoy playing just as much as their kids do. I’m not surprised. My children (two boys, 9- and 11-years-old) and […]

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Digital Games and Family Life: When Parents and Kids Play Together

As part of our Families and Media Project, the Joan Ganz Cooney Center conducted a survey of nearly 700 parents whose 4-13-year old children play video games. We are pleased to present this data as a series of infographics, each featuring a particular facet of video games and family life. Here, we explore the games that parents […]

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Five Years of Educate to Innovate

On November 14, 2016, the National STEM Video Game Challenge celebrated its fifth year with an awards ceremony and reception in Washington, DC at National Geographic for all 24 student winners and their families, as well as leading educators, game designers, and policy makers from across the country. I’ve been involved with the STEM Challenge […]

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Lessons Learned by a STEM Challenge Winner

Brooklyn Humphrey won the Best Middle School Unity game in the STEM Challenge last year. Here she shares her memories of what it was like to develop her first game, and what she is working on now. I never would’ve thought that I would win the STEM Challenge. I didn’t even think that I would […]

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Coding as Self-Expression

“Ugh! I hate coding!” cried out one of my seventh-grade students. “I don’t see why I have to move Elsa three spaces to meet Anna. It’s soooo boring!” “But with Twine you are coding,” I explained. “I guess,” she responded, unenthusiastically. The above conversation was an actual exchange I had with a student in my […]

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Unlocking Your Child’s Potential Through Games

I have been working with the brilliant minds in the video game and design industry since my introduction to the Entertainment Technology Center (ETC) at Carnegie Mellon University in 2006.  While I am a scientist and tech savvy, I had no idea what the world of augmented reality, gaming, and videos could mean in the […]

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Preparing Students for Professional Game-Design Careers

The STEM Challenge team recently co-hosted a workshop at the The Tech Museum of Innovation with Cogswell College.  John Duhring, Director, Strategic Alliances and Alumni Relations, provides some insight into some career paths for students interested in exploring a future in game design and development.   There is an urgent call across U.S. universities to better […]

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