Category Archives: Commentary

Reading with Young Children: Something Old and Something New?

Followers of the Center’s blog and research initiatives will know that we have been closely following the evolving, but not yet precisely documented transition from print to digital information that is impacting just about everyone these days. Our perspective on this phenomenon is to identify the ways in which digital books, games and other content is shaping household interactions, as well as the types of opportunities children have to learn outside the home—in schools, museums, libraries and the like. Our…

Calling All Girls: Their Future, Our Responsibility

Dr. Idit Harel Caperton, President and Founder of the World Wide Workshop, is passionate about getting more young girls and women excited about becoming leaders in STEM-related fields.This piece originally appeared in the Huffington Post and is reprinted here with permission. This is the second of two posts about integrating more women in the gaming industry: read the first post here. In this piece, she focuses on how to get girls and young women the support they need to dive into…

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No More Reading Wars! Getting Ahead of the Transition From Print to Digital Books

This piece originally appeared in the Huffington Post on May 29, 2012. When it comes to learning to read well, the U.S. is locked in a stubborn cycle of conflict. Recall the infamous “reading wars” of the 1980’s and 90’s between advocates of phonics and those of the whole language methodology. The U.S. commissioned a National Reading Panel (NRP) which set forth key guidelines to help settle policy, distribute funding, and inform practice. However, there remains disagreement that a laser focus on…

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Our latest video case study: Digital game DESIGN in the classroom!

We’re thrilled to release the newest addition to the series of video case studies put out by the Joan Ganz Cooney Center, in collaboration with and support from BrainPOP. In this video, Steve Isaacs, a Technology Instructor at William Annin Middle School in Basking Ridge, New Jersey, shares how he integrates video game design and development into his 7th grade curriculum.  Steve’s emphasis on the design process helps students develop essential 21st century skills, while sparking students’ interest and motivation through…

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An App Reviewer’s Wish List

In January, we introduced Cooney Center Research Associate Cynthia Chiong’s new website, A Matter of App, in which she rates educational apps for children. Fifty reviews later, she shares what she has learned along the way.   THE BIG 5-0. Fifty reviews, that is. Woo-hoo! This has been quite a learning process for me. I started out with the goal of seeing what’s out there in the app world for kids, and I must admit that my goal has shifted a bit…

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Got Poem in Pocket?

Is that a poem in your pocket? What was your favorite poem from childhood? Do you, like me, occasionally shudder with the echoes of an older brother who could recite “For Sale” from memory? Does a poem evoke fond childhood memories like a shared memory between siblings, as it does for Research Fellow Sarah Vaala? Whatever your connection, poems have the ability to engage us all with a long tail effect.   Today is national Poem in Your Pocket day.…

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BYOT: Bring your own technology

The Consortium for School Networking (CoSN) has released “Making Progress: Rethinking State and School District Policies Concerning Mobile Technologies and Social Media.”  While the title is just barely tweetable at 110 characters, the report could essentially be boiled down to just four letters: BYOT:  Bring your own technology (twitter hashtag #BYOT.) The goal of the policy report, which is the result of a convening of senior level education leaders and policy makers in December 2011 by CoSN and the FrameWorks…

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Welcome New Rating System for Kids Digital Media Products

Here at the Cooney Center, we have seen the need to provide research-based guidance to help sift through the mountains of kids’ media that is out there (see our reports Always Connected and D Is for Digital) — so we are thrilled that Common Sense Media (CSM), the almost 10-year-old organization known for smart guidance and reviews of kids’ media, has beta-launched a new “ratings” system that deepens the appeal of their already appealing website. The ratings are intended to…

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iPad and Limitations in Teaching Children with Developmental Disabilities

Part Three of Cooney Center Fellow Sarah Vaala’s day spent observing children with developmental disabilities and iPads. Part One focused on the affordances of the iPad. Part Two focused on specific skills that are fostered through using an iPad.  This post addresses the limitations. Part One and Part Two of this series have focused on insights gleaned from my visit to the Mary Cariola Children’s Center regarding the unique affordances of the iPad for teaching young children with complex developmental…

iPad and Skills: Not Just A Cool Toy

Part Two of Cooney Center Fellow Sarah Vaala’s day spent observing children with developmental disabilities and iPads. Part One focused on the affordances of the iPad. Part Two focuses on specific skills that are fostered through using an iPad. Part Three addresses the limitations. During my day at the Mary Cariola Children’s Center Preschool Program I saw firsthand how teachers and specialists there use iPads and associated apps to help young students with developmental disabilities foster specific skills. In fact,…

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