Category Archives: Games and Learning

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Going to Austin: Cooney Center Panel Selected for SXSWedu

by Lee Banville
October 15, 2013

Today brought some good news as one of our proposed panels was selected as part of the SXSWedu conference slated for next March. The session, “Lost in Translation: Applying the Latest Game Research,” emerged from the 700 submitted ideas to the major education and innovation conference. It’s exciting news for … 







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toontastic and minecraftedu

(De)constructing Learning with Toontastic & MinecraftEdu

by Andy Russell
October 8, 2013

Educational psychology has long recognized the impact of informal learning in child development. In fact, most educators and psychologists believe that young students learn more from other kids with shared perspectives and experiences than from adults so far removed from childhood. Whether at home, on the playground, or in the … 







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Jane McGonigal at Ted 2012

Making Our Schools “SuperBetter” with GBL

September 10, 2013

This post was originally published in the Huffington Post as part of TED Weekends as part of the “Gaming for Life” series inspired by Jane McGonigal’s 2012 TEDTalk. Jane McGonigal charged me up for more than the 7.5 minutes of life extension she promised. Yes, practicing her four “resiliencies” through … 







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Playing Games in School: When games make a difference in education

by Allison Mishkin
August 23, 2013

EdSurge has assembled a great primer on  games and learning Playing Games in School: When games make a difference in education. This online resource takes a high-level look at Games and Learning and features insights from leading scholars and practitioners in the field, including James Paul Gee and Joel Levin. … 







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Questimate

Questimate! Makes Learning Estimation Skills Fun

by Jacob Klein
August 1, 2013

Back in 2010, Motion Math was a finalist in the first Cooney Center Prizes for Mobile Learning. They’ve continued to make some amazing apps since then, including Motion Math Zoom, Motion Math: Hungry Fish, and more.  CEO and co-founder Jacob Klein shares some of the inspiration behind the creation of … 







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Congratulations to the Winners of the 2013 National STEM Video Game Challenge!

by Allison Mishkin
July 9, 2013

The Joan Ganz Cooney Center and E-Line Media are thrilled to announce the winners of the 2013 National STEM Video Game Challenge. This year, we received close to 4,000 entries — and not only did more students enter the competition than in previous years, but their games were more complex, … 







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Stacey Childress and Tina Barseghian at Games for Change 2013

Data Matters: The Future of EdTech Depends on Sharing Information

by Lee Banville
June 25, 2013

If the investment in digital technology and gaming in schools is going to continue to grow, it is up to game developers and companies to do a better job sharing information about what games work and for what kind of learners. That was the message from the deputy director of … 







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focus on games as assessments

Assessment Matters: Game-Based Learning To Foster Student Engagement

by Sadaf Sajwani
June 11, 2013

According to a September 2012 report completed by Intentional Futures in collaboration with the Bill and Melinda Gates Foundation, 7,000 students drop out of school each day in the United States. And while 95% of low income eighth graders say that they will go to college, only 70% of low … 







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launchpad edu

#LaunchpadEDU: An App is Not Enough

by Hannah Clemmons and Andy Russell
May 22, 2013

In the last few years, I’ve worked with a lot of teachers using mobile devices in the classroom. The first week is always exciting – “There are SO many apps to choose from!” Yet, two weeks later, teachers’ attitudes have shifted from optimistic to overwhelmed. “There are SO many apps … 







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Join Us at Games for Change

by Christa Avampato
May 20, 2013

If games and learning is a topic that sets your creativity reeling, then block your calendar for June 17—19th and make your way to New York City for the 10th Anniversary Games for Change Festival.  The Joan Ganz Cooney Center at Sesame Workshop has curated a selection of speakers and … 







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