Category Archives: Guest Posts

From Innovative Ideas to Igniting Implementation

Necessity is the mother of invention. When Mind Meets Music was awarded an Arts Education Model Development and Dissemination (AEMDD) grant through the United States Department of Education in 2014, one of the grant requirements was to utilize technology as a vehicle to support learning. This mandate sparked an idea, sending the organization down the previously unexplored path of app development. Though this venture into the technological realm was uncharted waters for our team, we’re no strangers to innovation. Mind…

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Media Literacy in Storytime

This week, libraries, schools, and organizations across the country are highlighting the importance of media literacy. Regardless of the type of media, children and adults need to be savvy consumers. According to NAMLE, media literacy is defined as “the ability to access, analyze, evaluate, create, and act using all forms of communication.” Headlines about fake news and misinformation have driven home the vital need for critical thinking skills among all ages. While much of the media literacy attention focuses on…

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Creating a Digital Media Roadmap for Latino Parents

On a recent visit to Los Angeles, I had the opportunity to lead 15 Spanish-speaking moms on a field test of a new media and technology workshop produced by Abriendo Puertas-Opening Doors and Common Sense Latino, a Common Sense Media initiative. Developed through two years of collaboration and research, the workshop is designed to provide lower-income parents and caregivers with a roadmap to navigate the digital world safely, teaching them how to use technology for learning and create a balanced media experience for their families. During the field test, we spent over two hours completing activities, showing…

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The App Fairy interviews Tinybop

In this special episode of the App Fairy Podcast, we feature part of an interview done by Kabir Seth of the podcast Diversity Sauce about a year ago (back then, his podcast was called “Diversity in Apps”).  Diversity Sauce is a project of the Kids Media and Diversity Project, which is also supported by the Joan Ganz Cooney Center, so I was thrilled to have this chance to promote their show on the App Fairy.  Since that interview happened awhile ago, I followed up with a few questions of my…

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Developing an Evidence-Based Early Math App

What if there was a better way to introduce math to young kids? For a parent, one of the first math concepts they teach their child is to count to 10. In this exercise, repetition is the name of the game: “Let’s count to 10!…Good! Now, let’s do it again!” While rote learning of the first 10 numbers is important, it is not sufficient for a child to grasp the deeper meaning behind these numbers, and why they are important to…

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A Checklist for Evaluating Diverse Children’s Media

As a children’s librarian at a small library, a significant part of my job is to find and purchase the best books, audiobooks, puzzles, apps, websites, devices, and even toys for kids and teens ages 0-18. I’m also tasked with making sure families can find them in the library. Some of these items will go on shelves for check out, some will be used in programs like storytime, the maker club or a long list of other programs held throughout…

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Learning Trajectories in Early STEM

  The STEM Starts Early report talks about learning trajectories in early STEM. What are they? What difference do they make? What Are Learning Trajectories? Children follow natural developmental progressions in learning and development. As a simple example, they learn to crawl, then walk, then run, skip, and jump with increasing speed and dexterity. These are the levels in the development of movement. They follow natural developmental progressions in learning STEM content, too, learning ideas and skills in their own…

The App Fairy Visits Sago Mini

I’m so excited to bring you this interview with Sago Mini!  I’ve been a huge fan of their work since the early days of kids apps and after a chance to visit their offices in Toronto in the fall of 2015, I became even more impressed with the level of dedication they put into creating high-quality apps for the very youngest users. I love how they create “digital toys” that focus on pure play rather than insisting that all of…

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Families and Pokémon GO

On July 6, 2016, Niantic, Inc. released Pokémon GO, which quickly became one of the most popular mobile game apps in history. In this location-based mobile game, players use the GPS capabilities of their smartphones or tablets to navigate an avatar within a virtual world that is overlaid on top of the real world. As players move about in the real world, their avatar moves through the game world, and they can locate, capture, battle, and train virtual monsters called Pokémon—with names…

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Five Tips for Reading E-Books with Young Children

This was originally published March 21, 2017 on the TEC Center blog and appears here with permission. Katie Paciga, a Fred Rogers Center and TEC Center Early Career Research Fellow, and Mary Quest, a doctoral student and instructor at Erikson Institute, recently published a study on e-book reading with young children. The full citation of the research article is included below and is available for download here. Here, they share several research-based tips to consider as you plan for e-reading…

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