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Learn to Play and Play to Learn: The Secret to Games That Teach

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Tech Toy Magic at Toy Fair

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Improving Our Aim: A Psychotherapist’s Take On Video Games & Violence

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Connecting Disability with “Connected Learning”

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Upgrading Afterschool: Common Sense Shifts in Expanded Learning for a Digital Age

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East Harlem School

Build It and They Will Learn: How the Design of a School Impacts Learning

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Children’s Media and Marketing – 5 Issues to Watch in 2013

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What We Don’t Know, and What We Need to Know, About the Effects of Video Game Violence

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NYC DOE's BadgeStack

How and Why Digital Badges Promote College and Career Readiness

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Learn to Play and Play to Learn: The Secret to Games That Teach

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Tech Toy Magic at Toy Fair

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Improving Our Aim: A Psychotherapist’s Take On Video Games & Violence

Read More

Connecting Disability with “Connected Learning”

Read More
Expanding Minds and Opportunities

Upgrading Afterschool: Common Sense Shifts in Expanded Learning for a Digital Age

Read More
East Harlem School

Build It and They Will Learn: How the Design of a School Impacts Learning

Read More
Sarah Vaala and Murray

The Top 5 Things About Being a JGCC Research Fellow

Read More
Games for a Digital Age

The Games & Learning Publishing Council Continues

Read More

The Risks of Launching a Research Project at a Time of Moral Panic

Read More
Flickr/ David Boyle

Children’s Media and Marketing – 5 Issues to Watch in 2013

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What We Don’t Know, and What We Need to Know, About the Effects of Video Game Violence

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NYC DOE's BadgeStack

How and Why Digital Badges Promote College and Career Readiness

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Learn to Play and Play to Learn: The Secret to Games That Teach

Read More

Tech Toy Magic at Toy Fair

Read More

Improving Our Aim: A Psychotherapist’s Take On Video Games & Violence

Read More

Connecting Disability with “Connected Learning”

Read More
Expanding Minds and Opportunities

Upgrading Afterschool: Common Sense Shifts in Expanded Learning for a Digital Age

Read More
East Harlem School

Build It and They Will Learn: How the Design of a School Impacts Learning

Read More
Sarah Vaala and Murray

The Top 5 Things About Being a JGCC Research Fellow

Read More
Games for a Digital Age

The Games & Learning Publishing Council Continues

Read More

The Risks of Launching a Research Project at a Time of Moral Panic

Read More
Flickr/ David Boyle

Children’s Media and Marketing – 5 Issues to Watch in 2013

Read More

What We Don’t Know, and What We Need to Know, About the Effects of Video Game Violence

Read More
NYC DOE's BadgeStack

How and Why Digital Badges Promote College and Career Readiness

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Learn to Play and Play to Learn: The Secret to Games That Teach

Read More

Tech Toy Magic at Toy Fair

Read More

Improving Our Aim: A Psychotherapist’s Take On Video Games & Violence

Read More

Connecting Disability with “Connected Learning”

Read More
Expanding Minds and Opportunities

Upgrading Afterschool: Common Sense Shifts in Expanded Learning for a Digital Age

Read More
East Harlem School

Build It and They Will Learn: How the Design of a School Impacts Learning

Read More
Sarah Vaala and Murray

The Top 5 Things About Being a JGCC Research Fellow

Read More
Games for a Digital Age

The Games & Learning Publishing Council Continues

Read More

The Risks of Launching a Research Project at a Time of Moral Panic

Read More
Flickr/ David Boyle

Children’s Media and Marketing – 5 Issues to Watch in 2013

Read More

What We Don’t Know, and What We Need to Know, About the Effects of Video Game Violence

Read More
NYC DOE's BadgeStack

How and Why Digital Badges Promote College and Career Readiness

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Read More

Learn to Play and Play to Learn: The Secret to Games That Teach

Read More

Tech Toy Magic at Toy Fair

Read More

Improving Our Aim: A Psychotherapist’s Take On Video Games & Violence

Read More

Connecting Disability with “Connected Learning”

Read More
Expanding Minds and Opportunities

Upgrading Afterschool: Common Sense Shifts in Expanded Learning for a Digital Age

Read More
East Harlem School

Build It and They Will Learn: How the Design of a School Impacts Learning

Read More
Sarah Vaala and Murray

The Top 5 Things About Being a JGCC Research Fellow

Read More
Games for a Digital Age

The Games & Learning Publishing Council Continues

Read More

The Risks of Launching a Research Project at a Time of Moral Panic

Read More
Flickr/ David Boyle

Children’s Media and Marketing – 5 Issues to Watch in 2013

Read More

What We Don’t Know, and What We Need to Know, About the Effects of Video Game Violence

Read More
NYC DOE's BadgeStack

How and Why Digital Badges Promote College and Career Readiness