June 15, 2010 Last week, the University of Wisconsin-Madison hosted their 6th annual Games+Learning+Society Conference. Here’s a great week wrap-up by the contributors at UW-Madison’s Antenna: Report from GLS 6.0. This year included special side events, such as Academic Fest day for Ed Tech folks, an Educator Symposium, and a Mobile Learning Summit. Keynote speakers […]
Monthly Archives: June 2010

Your Smartphone: A Cheap Babysitter
June 2, 2010
Thursday, April 29, 2010 Read up on the pass-back effect in this article by Mom Logic’s Ronda Kaysen. As more and more moms trade in their cell phones for smartphones, they are finding that the devices serve a second purpose: that of portable babysitter. CNN has reported that nearly half of the 100 top-selling educational […]
Wooing Toddlers, From Naps to Apps
June 2, 2010

Kids & Apps: The Pass-Back Effect Marches Forward
June 2, 2010
April 2010 Over a year ago, we began to notice something we couldn’t ignore. We noticed it in grocery stores and on the subway. We noticed it at shopping malls and in coffee shops. What we noticed was children – even very young children – playing on devices that weren’t specifically designed for them. The […]

Contests as a Tool for Innovation
June 2, 2010
Reprinted from Gary’s Blog, May 2010. Gary Knell is Sesame Workshop’s President & CEO. Earlier this month, the USDA and First Lady Michelle Obama opened entries for their Apps for Healthy Kids competition. Via the competition, the USDA is offering a $40,000 prize pool for leveraging USDA nutritional data to create software which encourages children […]

2010 Game Developers Conference (GDC): It’s All About Me, It’s All About We
June 2, 2010
May 2010: This year’s San Francisco Game Developers Conference, the largest annual game developers conference in the world, was marked by a notable focus on player-centered and social game play experiences. These trends began gaining momentum in years’ past, but with the breakthrough success of games such as Farmville on social networks like Facebook, the […]

2010 Game Developers Conference (GDC): It’s All About Me, Its All About We
June 2, 2010
May 2010: This year’s San Francisco Game Developers Conference, the largest annual game developers conference in the world, was marked by a notable focus on player-centered and social game play experiences. These trends began gaining momentum in years’ past, but with the breakthrough success of games such as Farmville on social networks like Facebook, the […]

Off to the FCC
June 2, 2010
Reprinted from Gary’s Blog, May 2010. Gary Knell, Sesame Workshop’s President and CEO reports on his visit to the FCC: It’s not every day you get to go to the FCC. But today, Elmo needs a chaperone. In February of 2009, Congress passed a bill which authorizes the FCC to create a National Broadband Plan […]

Big Ideas from CoSN Conference 2010: Innovation, Ingenuity & Insight
June 2, 2010
March 2010 Guest post from Jeanne Wellings, a Research Specialist in the Florida school system Innovation Unique to Education Keynote speaker, Larry Keeley from Doblin, Inc., described the essential elements of transformative commercial innovations and explained how those elements are needed to revolutionize education. In a slideshow presentation, Keeley noted that innovation in education […]
The Next Sesame Street Is Digital
June 2, 2010
TechDrawl‘s Dave Walters interviewed our Executive Director, Michael H. Levine on May 19, 2010: View video & read more!