Monthly Archives: February 2019

Intentional Design for Digital Inclusion: Developing Energetic Alpha for Preschoolers

by Marianne Martens, Ph.D. and Gretchen Caldwell Rinnert, M.G.D.
February 28, 2019

Children’s literature is not known for its diversity—either in terms of diverse characters within books, diverse authors and illustrators, or diverse staff within the publishing industry. Nancy Larrick’s famous article, “The All White World of Children’s Books,” was published in 1965, and sadly, the situation is not that different today. Yet those responsible for putting […]

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Call for Participation: Immersive Media and Child Development Workshop at IDC 2019

by Kiley Sobel, PhD
February 19, 2019

On June 15, 2019, The Joan Ganz Cooney Center and foundry10 will host the 2019 Interaction Design & Children conference workshop on Immersive Media and Child Development. The aim of this workshop is to bring together a community of researchers, designers, practitioners, and other experts who are interested in the responsible design of immersive media […]

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How Will VR and AR Shape Childhood in 10 Years?

by Jeremy Bailenson, PhD
February 12, 2019

Before the Future of Childhood: Immersive Media and Child Development salon took place in November 2018, we invited experts to share their visions about the ways VR and AR might impact childhood 10 years from now. Jeremy Bailenson, PhD, is the founding director of Stanford’s Virtual Human Interaction Lab and the author of Experience on […]

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Summit Builds Network of Early STEM Advocates in Idaho

by Erica Compton
February 5, 2019

On October 26, 2018, over 50 key stakeholders in early education gathered at the Idaho Early STEM Summit in Boise. Led by the Idaho STEM Action Center (STEM AC), this convening of professionals—comprised of representatives from research institutions, government agencies, libraries, and community-based organizations—is the first of its kind in the state to focus on […]

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