This past spring, Global Kids worked on a crowdsourced project to develop “Six Ways to Look at Badging Systems Designed for Learning,” a list of six different goals that badging systems are often designed to meet. During the summer, we beta-tested our own badging system within two of our programs to see in which of […]
Monthly Archives: October 2012


A Summer at the Joan Ganz Cooney Center
October 24, 2012

Introducing Our New Fellows
October 22, 2012

Pilot Study: Creative Play With Toontastic
October 4, 2012
At Launchpad Toys, we’re working to inspire creativity in children through play with digital toys and tools like our flagship storytelling app, Toontastic. As tablet usage in young children increases year after year (NPD showed 13% growth between 2011 and 2012), it has become more important than ever to provide kids with quality learning tools […]

What Happened to the Edutainment Industry? A Case Study
October 2, 2012
In the late ‘80s and early ‘90s, some of the best-selling video games included familiar titles such as Where in the World is Carmen Sandiego? and Oregon Trail—products that not only set the standard for video games as educational tools and but also launched an entire industry of consumer products intended to both educate and […]
Cardboard and Cultural Brokering at Caine’s Arcade
October 9, 2012
This past Saturday, October 6, kids in over 30 countries in 6 continents participated in the Global Cardboard Challenge, the next chapter from the folks that brought you the short film “Caine’s Arcade.” The fanfare around the film, featuring a 9 year-old Hispanic boy named Caine’s elaborate handmade cardboard arcade, was the impetus for the […]